City of Rivals
Contribution: Lead UI, Visual Design, Flash Animation.
Contribution: Lead UI, UX, Visual Design, UI animation.
Tools: Adobe Illustrator, Photoshop, Scaleform/Flash, Cinema4D.
Developer: GREE International Inc.
City of Rivals was a sequel to the popular mobile RPG Crime City. Sadly it didn't make it to market, but I had a lot of fun with this gritty UI style.
Game logo concept for presentation. Created in Illustrator, Photoshop, and Cinema4D
Various key screens in the game. The concept was a more tongue-in-cheek, wacky take on the crime game genre.
Icons for the 4 character classes: Defense, specialist, brawn, and brains. We used metal grade rarities.