City of Rivals

Contribution: Lead UI, UX, Visual Design, UI animation.
Tools: Adobe Illustrator, Photoshop, Scaleform/Flash, Cinema4D.
Developer: GREE International Inc.

City of Rivals was a sequel to the popular mobile RPG Crime City. Sadly it didn’t make it to market, but I had a lot of fun with this gritty UI style.

Game logo created in Illustrator, Cinema4D, and Photoshop

Game Screens

Various key screens in the game. The concept was a more tongue-in-cheek, wacky take on the crime game genre.


Icons for the 4 character classes: Defense, specialist, brawn, and brains. We used metal grade rarities.

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